New Post: Rotate map
Hi. I am completely new to XNA and tIDE, but just for the fun of it I am trying to make a small prototype of a game like the old arcade classic "Assault" (https://www.youtube.com/watch?v=6buBpXy6uUQ)....
View ArticleNew Post: Rotate map
tIDE doesn't support viewport rotation. You could perhaps extend XnaDisplayDevice, or make a custom implementation of IDisplayDevice that supports rotation, say, around the viewport centre.
View ArticleNew Post: Viewport Question
"Regarding of the positioning of your sprites on the map, you need to take into account the viewport by subtracting it's top-left coordinates from your sprite's absolute map positions when rendering...
View ArticleNew Post: MonoGame
Hi i'm very new in this, sorry for my ignorance. How can i modify the "ContentTypeReaderManager"?? i'm going insane! Cheers!
View ArticleNew Post: Getting Tile Info
I am new to xtiled and I am not very confident with its functions yet. I have a "wall" layer and want to prevent the player from moving when he collides with that layer. I have tried to use Loco's...
View ArticleNew Post: Getting Tile Info
The following codetile = collision.Tiles[tileLocation]; if (tile.TileIndex == 0) return true; will crash when the coordinates of tileLocation are not within the size of the Layer (called collision...
View ArticleNew Post: MonoGame
F8_Sean wrote: Using pre-compiled content, I had no problem getting the xTile demo to run on PSMobile via MonoGame. I put the project together if anyone wants to use xTile on a Vita game......
View ArticleNew Post: Custom Format Plugin
I'm trying to make a plugin for loading in maps with a custom format. However, it seems that the plugin architecture doesn't expose any of the more useful members such as the map panel and tree view,...
View ArticleNew Post: Custom Format Plugin
Hi, if you can wait I will look into it end of next week as I am abroad.
View ArticleNew Post: Custom Format Plugin
Sure, I can wait. Or, I can make some changes and let you know what I changed.
View ArticleNew Post: Custom Format Plugin
From a quick look at the sources, you just need to implement your new format by implementing interface xtile.format.IMapFormat and register it via static class FormatManager. You can do this within...
View ArticleNew Post: Custom Format Plugin
Oooh okay, I get it. Thanks! I was thinking it would be something in Plugin.
View ArticleNew Post: Custom Format Plugin
Okay, so what I do need access to then is the base path when loading, since I need to unarchive the images relative to that path. Nevermind, I can get that with Directory.GetCurrentDirectory();
View ArticleNew Post: Custom Format Plugin
If you browse the sources you can have a look at some format implementations (xTile XML and binary in the xtile API and Tiled, Nappy and Flixel in the tIDE codebase). Hope that helps.
View ArticleNew Post: Wrong version downloading?
Hello! I'm attempting to use tIDE but have been having errors with version 2.0.6. When I attempted to install 2.0.7, it downloaded a file named "tIDESetup207," but then proceeded to install version...
View ArticleNew Post: Wrong version downloading?
HI, I suspect I forgot to update the version information for 2.0.7. What OS version are you running tIDE on, and have you tried earlier versions by any chance? What is the map and tile size you are...
View ArticleNew Post: Request: add ability to copy between instances
As the title says this is a request to add the ability to copy between 2 different instances (may be impossible) or use tabs (like Google chrome) so you can copy between the two tabs. when making maps...
View ArticleNew Post: Migrate Repository
Hi, This is great software, I'm enjoying playing around with the code and it is well written and easy to work with so far. Are you planning on migrating the repository to github? I would like to...
View ArticleCreated Unassigned: Saving file in TBIN issues [17765]
I seem to be having trouble opening files saved to a different folder from the folder it was opened in. For example my TIDE file and PNG files are in a folder called "Original" and I am saving the TIDE...
View ArticleUpdated Wiki: Home
Note: Due to the imminent shotdown of CodePlex, tIDE and xTile have been moved toGitHub. Project DescriptionTile IDE (tIDE) and xTile are an integrated solution for building tile-based games for...
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